require("global") function onEventStarted(player, command, triggerName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8) local worldManager = GetWorldManager(); local shortCommandId = bit32.bxor(command, 2700083200); local ability = worldManager:GetAbility(shortCommandId); --player:PlayAnimation(ability.modelAnimation); player:endEvent(); end