require("global"); require("ability"); function onAbilityPrepare(caster, target, ability) return 0; end; function onAbilityStart(caster, target, ability) return 0; end; function onSkillFinish(caster, target, skill, action, actionContainer) --QS gives 300 TP by default. skill.statusMagnitude = 300; --27241: Enhanced Quelling Strike: Increases TP gained from QS by 50% if caster.HasTrait(27241) then skill.statusMagnitude = skill.statusMagnitude * 1.5; end --When raging strikes is active, Quelling Strikes removes it and immediately restores 100 TP for each tier ofr Raging Strikes. local buff = caster.statusEffects.GetStatusEffectById(223221) if buff ~= nil then skill.tpCost = -100 * (buff.GetTier() - 1); --QS doesn't send a message caster.statusEffects.RemoveStatusEffect(buff); end --DoAction handles rates, buffs, dealing damage action.DoAction(caster, target, skill, actionContainer); end;