require("global"); properties = { permissions = 0, parameters = "sss", description = [[ Adds experience to player or . !giveexp | !giveexp | ]], } function onTrigger(player, argc, qty, name, lastName) local sender = "[giveexp] "; if name then if lastName then player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil; else player = GetWorldManager():GetPCInWorld(name) or nil; end; end; if player then currency = 1000001; qty = tonumber(qty) or 1; location = INVENTORY_CURRENCY; actionList = player:AddExp(qty, player.charaWork.parameterSave.state_mainSkill[0], 0); player:DoBattleAction(0, 0, actionList); else print(sender.."unable to add experience, ensure player name is valid."); end; end;