using System; using System.Collections.Generic; using System.Linq; using System.Net.Sockets; using System.Text; using System.Threading.Tasks; namespace FFXIVClassic_World_Server.DataObjects { class Session { public enum Channel {ZONE, CHAT}; public readonly ulong sessionId; public readonly ClientConnection clientSocket; public readonly Channel type; public ZoneServer routing1, routing2; public Session(ulong sessionId, ClientConnection socket, Channel type) { this.sessionId = sessionId; this.clientSocket = socket; this.type = type; } } }