require ("global") --[[ Quest Script Name: Counting Sheep Code: Etc2i0 Id: 110706 Prereq: Level 25, Any DoW/DoM ]] -- Sequence Numbers SEQ_000 = 0; -- Kill Dreadwolves. SEQ_001 = 1; -- Talk to Patrick. -- Actor Class Ids ENPC_PATRICK = 1001358; BNPC_DREADWOLVES = 2101403; -- Quest Markers MRKR_WOLF_AREA = 11101901; MRKR_PATRICK = 11101902; -- Counters COUNTER_KILLS = 0; -- Quest Details OBJECTIVE_AMOUNT = 4; function onStart(player, quest) quest:StartSequence(SEQ_000); end function onFinish(player, quest) end function onStateChange(player, quest, sequence) if (sequence == SEQ_ACCEPT) then quest:SetENpc(ENPC_PATRICK, QFLAG_PLATE); elseif (sequence == SEQ_000) then quest:SetENpc(ENPC_PATRICK); quest:SetENpc(BNPC_DREADWOLVES); elseif (sequence == SEQ_001) then quest:SetENpc(ENPC_PATRICK, QFLAG_REWARD); end end function onTalk(player, quest, npc, eventName) local npcClassId = npc.GetActorClassId(); local seq = quest:GetSequence(); -- Offer the quest if (npcClassId == ENPC_PATRICK and seq == SEQ_ACCEPT) then local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventPatrickStart"); if (questAccepted == 1) then player:AcceptQuest(quest); end player:EndEvent(); return; -- Quest Progress elseif (seq == SEQ_000) then if (npcClassId == ENPC_PATRICK) then callClientFunction(player, "delegateEvent", player, quest, "processEvent000"); end --Quest Complete elseif (seq == SEQ_001) then if (npcClassId == ENPC_PATRICK) then callClientFunction(player, "delegateEvent", player, quest, "processEvent010"); callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9); player:CompleteQuest(quest); end end quest:UpdateENPCs(); player:EndEvent(); end function onKillBNpc(player, quest, bnpc) if (quest:GetSequence() == SEQ_000 and bnpc == BNPC_DREADWOLVES) then local counterAmount = quest:GetData():IncCounter(COUNTER_KILLS); attentionMessage(player, 50041, 3101403, counterAmount, OBJECTIVE_AMOUNT); -- The has been defeated. (X of Y) if (counterAmount >= OBJECTIVE_AMOUNT) then attentionMessage(player, 25225, quest:GetQuestId()); -- Objectives complete! quest:StartSequence(SEQ_001); end end end function getJournalMapMarkerList(player, quest) local sequence = quest:getSequence(); if (sequence == SEQ_000) then return MRKR_WOLF_AREA; elseif (sequence == SEQ_001) then return MRKR_PATRICK; end end