function onEventStarted(player, actor, triggerName) man0g0Quest = GetStaticActor("Man0g0"); --player:RunEventFunction("delegateEvent", player, man0g0Quest, "processTtrBtl001"); player:RunEventFunction("delegateEvent", player, man0g0Quest, "processTtrBtl002"); end function onEventUpdate(player, npc, resultId) --man0g0Quest = GetStaticActor("Man0g0"); --player:RunEventFunction("delegateEvent", player, man0g0Quest, "processTtrBtl002"); player:EndEvent(); end function onCommand(player, command) --Check command if ActivateCommand player:EndCommand(); player:EndEvent(); player:KickEvent(player:GetDirector(), "noticeEvent", true); end