require("global"); properties = { permissions = 0, parameters = "ssss", description = [[ Removes currency from player or !delcurrency | !delcurrency | ]], } function onTrigger(player, argc, currency, qty, name, lastName) local sender = "[delcurrency] "; if name then if lastName then player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil; else player = GetWorldManager():GetPCInWorld(name) or nil; end; end; if player then currency = tonumber(currency) or nil; qty = tonumber(qty) or 1; local removed = player:GetItemPackage(INVENTORY_CURRENCY):RemoveItem(currency, qty); local messageID = MESSAGE_TYPE_SYSTEM_ERROR; local message = "Attempting to remove currency" -- "unable to remove currency"; if currency and removed then message = string.format("removed currency %u from %s", currency, player:GetName()); end player:SendMessage(messageID, sender, message); print(message); else print(sender.."unable to remove currency, ensure player name is valid."); end; end;