/* =========================================================================== Copyright (C) 2015-2019 Project Meteor Dev Team This file is part of Project Meteor Server. Project Meteor Server is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Project Meteor Server is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with Project Meteor Server. If not, see . =========================================================================== */ using System; using System.Net.Sockets; using Meteor.Common; using System.Collections.Concurrent; using System.Net; using Meteor.Map.packets.WorldPackets.Send; namespace Meteor.Map.dataobjects { class ZoneConnection { //Connection stuff public Socket socket; public byte[] buffer; private BlockingCollection SendPacketQueue = new BlockingCollection(1000); public int lastPartialSize = 0; public void QueuePacket(SubPacket subpacket) { if (SendPacketQueue.Count == SendPacketQueue.BoundedCapacity - 1) FlushQueuedSendPackets(); SendPacketQueue.Add(subpacket); } public void FlushQueuedSendPackets() { if (socket == null || !socket.Connected) return; while (SendPacketQueue.Count > 0) { SubPacket packet = SendPacketQueue.Take(); byte[] packetBytes = packet.GetBytes(); try { socket.Send(packetBytes); } catch (Exception e) { Program.Log.Error(e, "Weird case, socket was d/ced: {0}"); } } } public String GetAddress() { return String.Format("{0}:{1}", (socket.RemoteEndPoint as IPEndPoint).Address, (socket.RemoteEndPoint as IPEndPoint).Port); } public bool IsConnected() { return (socket.Poll(1, SelectMode.SelectRead) && socket.Available == 0); } public void Disconnect() { if (socket.Connected) socket.Disconnect(false); } public void RequestZoneChange(uint sessionId, uint destinationZoneId, byte spawnType, float spawnX, float spawnY, float spawnZ, float spawnRotation) { WorldRequestZoneChangePacket.BuildPacket(sessionId, destinationZoneId, spawnType, spawnX, spawnY, spawnZ, spawnRotation).DebugPrintSubPacket(); QueuePacket(WorldRequestZoneChangePacket.BuildPacket(sessionId, destinationZoneId, spawnType, spawnX, spawnY, spawnZ, spawnRotation)); } } }