require("modifiers") function onGain(owner, effect, actionContainer) --Multiples Attack Magic Potency by 1.2 and Healing Magic Potency by 0.8 owner.MultiplyMod(modifiersGlobal.AttackMagicPotency, 1.2); owner.MultiplyMod(modifiersGlobal.HealingMagicPotency, 0.8); end; function onLose(owner, effect, actionContainer) owner.DivideMod(modifiersGlobal.AttackMagicPotency, 1.2); owner.DivideMod(modifiersGlobal.HealingMagicPotency, 0.8); end;