require("global"); properties = { permissions = 0, parameters = "", description = "prints your current in-game position (different to map coords)", } function onTrigger(player) local pos = player:GetPos(); local x = pos[0]; local y = pos[1]; local z = pos[2]; local rot = pos[3]; local zone = pos[4]; local messageID = MESSAGE_TYPE_SYSTEM_ERROR; local sender = "[mypos] "; local message = string.format("current position X:%d Y:%d Z:%d (Rotation: %d) Zone:%d", x, y, z, rot, zone); player:SendMessage(messageID, sender, message); end;