require ("global") --[[ NpcLinkshellChatCommand Script Handler for when a player clicks a npc ls to talk to. If adding new linkshells to the handle, make sure to add it to the handler table (with correct offset), and that your function is above the handler. If padding is needed to hit some ID, add "nils". --]] function onEventStarted(player, command, eventType, eventName, npcLsId) player:HandleNpcLS(npcLsId); player:EndEvent(); end