require("global") function onStart(player, quest) quest:StartSequence(SEQ_000); end function onFinish(player, quest) end function onStateChange(player, quest, seqNum) end function onTalk(player, quest, npc) local sequence = quest:getSequence(); local classId = npc:GetActorClassId(); end function onEmote(player, quest, npc, emote) end function onPush(player, quest, npc) end function onNotice(player, quest, npc) end function getJournalInformation(player, quest) return {}; end function getJournalMapMarkerList(player, quest) return 11000105, 11000106; end