require("magic"); function onMagicPrepare(caster, target, spell) return 0; end; function onMagicStart(caster, target, spell) return 0; end; --Increased critical damage function onCombo(caster, target, spell) spell.critDamageModifier = 1.5; end; function onMagicFinish(caster, target, spell, action) magic.onMagicFinish(caster, target, spell, action) end;