require("global"); require("weaponskill"); function onSkillPrepare(caster, target, skill) return 0; end; function onSkillStart(caster, target, skill) return 0; end; --fivefold attack/conversion function onCombo(caster, target, skill) skill.numHits = 5; skill.aoeType = 0; skill.aoeTarget = 2; --animation change? end; function onSkillFinish(caster, target, skill, action) return weaponskill.onSkillFinish(caster, target, skill, action); end;