--[[ Quest Script Name: Small Talk Code: DftSea Id: 110540 Contains all default lines for talkable npcs in the Sea Region (aka La Noscea). * NOTE: This quest is active for all players at all times. ]] -- [ActorClassId] = "client_function_name" local defaultTalkSea = { [1234] = "defaultTalkWithLefchild_001" -- Lefchild } function onTalk(player, quest, npc, eventName) local clientFunc = defaultTalkSea[npc.GetActorClassId()]; callClientFunction(player, "delegateEvent", player, quest, clientFunc); player:EndEvent(); end function IsQuestENPC(player, quest, npc) return defaultTalkSea[npc.GetActorClassId()] ~= nil; end