require("global"); properties = { permissions = 0, parameters = "s", description = [[ Equips in the first open slot without checking if you can. !eaction ]], } function onTrigger(player, argc, commandid) local sender = "[givegil] "; print(commandid); if name then if lastName then player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil; else player = GetWorldManager():GetPCInWorld(name) or nil; end; end; if player then classid = player:GetCurrentClassOrJob(); commandid = tonumber(commandid) or 0; local added = player:EquipAbilityInFirstOpenSlot(classid, commandid); else print(sender.."unable to add command, ensure player name is valid."); end; end;