require ("global") require ("quests/man/man0u0") function onSpawn(player, npc) man0u0Quest = player:GetQuest("Man0u0"); if (man0u0Quest ~= nil) then player:SetEventStatus(npc, "pushDefault", true, 0x2); if (man0u0Quest ~= nil and man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == true and man0U0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == true and man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == true) then npc:SetQuestGraphic(player, 0x3); else npc:SetQuestGraphic(player, 0x0); end end end function onEventStarted(player, npc, triggerName) man0u0Quest = GetStaticActor("Man0u0"); if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) ~= true) then print "AAAA" end --if (man0u0Quest ~= nil and man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == true and man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == true and man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == true) then player:EndEvent(); worldMaster = GetWorldMaster(); player:SendGameMessage(player, worldMaster, 34108, 0x20); player:SendGameMessage(player, worldMaster, 50011, 0x20); director = player:GetZone():CreateDirector("Quest/QuestDirectorMan0u001"); player:KickEvent(director, "noticeEvent", true); player:AddDirector(director); player:SetLoginDirector(director); GetWorldManager():DoZoneChange(player, 17); end --[[AFTER GOOBBUE 22.81, 196, 87.82 ]] --0x45c00005