require("modifiers") --Bloodletter2 is the uncomboed version of Bloodletter. It doesn't deal any additional damage when it falls off but has the same tick damage function onGain(owner, effect, actionContainer) owner.AddMod(modifiersGlobal.RegenDown, 15); end function onLose(owner, effect, actionContainer) owner.SubtractMod(modifiersGlobal.RegenDown, 15); end