require("modifiers") require("battleutils") --Forces crit of a single WS action from rear. function onPreAction(effect, caster, target, skill, action, actionContainer) --If action hit from the rear and is a weaponskill ation if (action.param == HitDirection.Rear and action.commandType == CommandType.WeaponSkill) then --Set action's crit rate to 100% action.critRate = 100.0; end --Remove status and add message actionsList.AddAction(target.statusEffects.RemoveForBattleAction(effect)); end;