require("modifiers") function onGain(target, effect) --Magnitude is caster's Enhancing Magic Potency. --http://forum.square-enix.com/ffxiv/threads/41900-White-Mage-A-Guide --5-4-5-4-5-4-5-4-5 repeating points of Enhancing for 1 defense --4.56 * Enhancing Potency local defenseBuff = 4.56 * effect.GetMagnitude(); local magicDefenseBuff = 0; target.AddMod(modifiersGlobal.Defense, defenseBuff); --27365: Enhanced Protect: Increases magic defense gained from Protect. --There is no "magic defense" stat, instead it gives stats to each resist stat. magicDefenseBuff = 6.67 * effect.GetMagnitude(); for i = modifiersGlobal.ResistFire, modifiersGlobal.ResistWater do target.AddMod(i, magicDefenseBuff); end end; function onLose(target, effect) local defenseBuff = 4.56 * effect.GetMagnitude(); local magicDefenseBuff = 0; target.SubtractMod(modifiersGlobal.Defense, defenseBuff); --27365: Enhanced Protect: Increases magic defense gained from Protect. --There is no "magic defense" stat, instead it gives stats to each resist stat. magicDefenseBuff = 6.67 * effect.GetMagnitude(); for i = modifiersGlobal.ResistFire, modifiersGlobal.ResistWater do target.SubtractMod(i, magicDefenseBuff); end end;