modifiersGlobal = { None = 0, Hp = 1, HpPercent = 2, Mp = 3, MpPercent = 4, Tp = 5, TpPercent = 6, Regen = 7, Refresh = 8, Strength = 9, Vitality = 10, Dexterity = 11, Intelligence = 12, Mind = 13, Piety = 14, Attack = 15, Accuracy = 16, Defense = 17, Evasion = 18, MagicAttack = 19, MagicHeal = 20, -- is this needed? shouldnt it just be calc'd from mind MagicAccuracy = 21, MagicEvasion = 22, MagicDefense = 23, MagicEnhancePotency = 24, MagicEnfeeblingPotency = 25, ResistFire = 26, ResistIce = 27, ResistWind = 28, ResistLightning = 29, ResistEarth = 30, ResistWater = 31, -- <3 u jorge AttackRange = 32, Speed = 33, AttackDelay = 34, CraftProcessing = 35, CraftMagicProcessing = 36, CraftProcessControl = 37, HarvestPotency = 38, HarvestLimit = 39, HarvestRate = 40, Raise = 41, MinimumHpLock = 42, -- hp cannot fall below this value } mobModifiersGlobal = { None = 0, SpawnLeash = 1, -- how far can i move before i deaggro target SightRange = 2, -- how close does target need to be for me to detect by sight SoundRange = 3, -- how close does target need to be for me to detect by sound BuffChance = 4, HealChance = 5, SkillUseChance = 6, LinkRadius = 7, MagicDelay = 8, SpecialDelay = 9, ExpBonus = 10, -- IgnoreSpawnLeash = 11, -- pursue target forever DrawIn = 12, -- do i suck people in around me HpScale = 13, -- Assist = 14, -- gotta call the bois NoMove = 15, -- cant move ShareTarget = 16, -- use this actor's id as target id AttackScript = 17, -- call my script's onAttack whenever i attack DefendScript = 18, -- call my script's onDamageTaken whenever i take damage SpellScript = 19, -- call my script's onSpellCast whenever i finish casting WeaponskillScript = 20, -- call my script's onWeaponSkill whenever i finish using a weaponskill AbilityScript = 21, -- call my script's onAbility whenever i finish using an ability CallForHelp = 22, -- actor with this id outside of target's party with this can attack me FreeForAll = 23, -- any actor can attack me Roams = 24, -- Do I walk around? RoamDelay = 25 -- What is the delay between roam ticks }