require("battleUtils") --If person who cast cover is within 8y, change the action's target to them --Not sure what attacks are valid. It only says "melee attacks", unsure if that includes weaponskills and abilities or just auto attacks --Right now this will probably be really buggy, since Covered is not necessarily the first effect that will activate on the target --Really need to do more research on this, figure out how it interacts with multi-hit attacks, aoe attacks (if those count as melee ever?), etc. --If it redirects the whole attack instead of a single hit, we might need a new that activates while iterating over targets. function onPreAction(effect, caster, target, skill, action, actionContainer) if not skill.isRanged then if effect.GetSource().IsAlive() and getDistanceBetweenActors(effect.GetSource(), target) <= 8 then target = effect.GetSource(); end end end;