properties = { permissions = 0, parameters = "sssss", description = "changes appearance for equipment in . Parameters: , (idk what any of those mean either)", } function onTrigger(player, argc, slot, wId, eId, vId, cId) slot = tonumber(slot) or 0; wId = tonumber(wId) or 0; eId = tonumber(eId) or 0; vId = tonumber(vId) or 0; cId = tonumber(cId) or 0; if player then player:GraphicChange(slot, wId, eId, vId, cId); player:SendAppearance(); end; end;