using System; using System.IO; using System.Text; namespace FFXIVClassic_Map_Server.dataobjects { class SearchEntry { public ushort preferredClass; public ushort langauges; public ushort location; public ushort grandCompany; public ushort status; public ushort currentClass; public string name; public ushort[] classes = new ushort[2 * 20]; public ushort[] jobs = new ushort[8]; public void WriteSearchEntry(BinaryWriter writer) { writer.Write((UInt16)preferredClass); writer.Write((UInt16)langauges); writer.Write((UInt16)location); writer.Write((UInt16)grandCompany); writer.Write((UInt16)status); writer.Write((UInt16)currentClass); writer.Write(Encoding.ASCII.GetBytes(name), 0, Encoding.ASCII.GetByteCount(name) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(name)); for (int i = 0; i < classes.Length; i++) writer.Write((UInt16)classes[i]); for (int i = 0; i < jobs.Length; i++) writer.Write((UInt16)jobs[i]); } } }