using System; using FFXIVClassic.Common; namespace FFXIVClassic_Map_Server.packets.send { class _0xE2Packet { public const ushort OPCODE = 0x00E2; public const uint PACKET_SIZE = 0x28; public static SubPacket BuildPacket(uint playerActorID, int val) { byte[] data = new byte[PACKET_SIZE - 0x20]; data[0] = (Byte) (val & 0xFF); return new SubPacket(OPCODE, playerActorID, data); } } }