--[[ PopulaceAchievement Script Functions: eventNoGC() - eventUnlock(sheetId) - eventReward(?, bool, ?, bool) - defTalk() - Blurb --]] require ("global") function init(npc) return false, false, 0, 0; end function onEventStarted(player, npc, triggerName) callClientFunction(player, "defTalk"); player:EndEvent(); end