using FFXIVClassic.Common; using System; using System.IO; namespace FFXIVClassic_World_Server { class ConfigConstants { public static String OPTIONS_BINDIP; public static String OPTIONS_PORT; public static bool OPTIONS_TIMESTAMP = false; public static uint DATABASE_WORLDID; public static String DATABASE_HOST; public static String DATABASE_PORT; public static String DATABASE_NAME; public static String DATABASE_USERNAME; public static String DATABASE_PASSWORD; public static String PREF_SERVERNAME; public static bool Load() { Program.Log.Info("Loading world_config.ini"); if (!File.Exists("./world_config.ini")) { Program.Log.Error("FILE NOT FOUND!"); return false; } INIFile configIni = new INIFile("./world_config.ini"); ConfigConstants.OPTIONS_BINDIP = configIni.GetValue("General", "server_ip", "127.0.0.1"); ConfigConstants.OPTIONS_PORT = configIni.GetValue("General", "server_port", "54992"); ConfigConstants.OPTIONS_TIMESTAMP = configIni.GetValue("General", "showtimestamp", "true").ToLower().Equals("true"); ConfigConstants.DATABASE_WORLDID = UInt32.Parse(configIni.GetValue("Database", "worldid", "0")); ConfigConstants.DATABASE_HOST = configIni.GetValue("Database", "host", ""); ConfigConstants.DATABASE_PORT = configIni.GetValue("Database", "port", ""); ConfigConstants.DATABASE_NAME = configIni.GetValue("Database", "database", ""); ConfigConstants.DATABASE_USERNAME = configIni.GetValue("Database", "username", ""); ConfigConstants.DATABASE_PASSWORD = configIni.GetValue("Database", "password", ""); return true; } } }