using System; using System.IO; namespace FFXIVClassic_Map_Server.packets.receive { class AchievementProgressRequestPacket { public bool invalidPacket = false; public uint achievementId; public uint responseType; public AchievementProgressRequestPacket(byte[] data) { using (MemoryStream mem = new MemoryStream(data)) { using (BinaryReader binReader = new BinaryReader(mem)) { try { achievementId = binReader.ReadUInt32(); responseType = binReader.ReadUInt32(); } catch (Exception) { invalidPacket = true; } } } } } }