require ("global") require ("guildleve") --DirectorId, GuildleveId function init() return "/Director/Guildleve/PrivateGLBattleGatherNormal", 0x4e25, thisDirector.guildleveId, 6, 0, 0, 0; end function main(thisDirector) wait(3); thisDirector:StartGuildleve(); thisDirector:SyncAllInfo(); thisDirector:UpdateMarkers(0, 59.0, 44.0, -163.0); wait(5); thisDirector:UpdateAimNumNow(0, 1); wait(3); thisDirector:UpdateAimNumNow(0, 2); wait(3); thisDirector:UpdateAimNumNow(0, 3); end