mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-20 11:47:48 +00:00
55 lines
No EOL
1.6 KiB
Lua
55 lines
No EOL
1.6 KiB
Lua
require("global");
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properties = {
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permissions = 0,
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parameters = "sssss",
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description =
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[[
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Adds <item> <qty> to <location> for player or <targetname>.
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!giveitem <item> <qty> |
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!giveitem <item> <qty> <location> |
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!giveitem <item> <qty> <location> <targetname> |
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]],
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}
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function onTrigger(player, argc, item, qty, location, name, lastName)
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local sender = "[giveitem] ";
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local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
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local message = string.format("Unable to add item %u", item);
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if name then
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if lastName then
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player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
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else
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player = GetWorldManager():GetPCInWorld(name) or nil;
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end;
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end;
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if player then
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item = tonumber(item) or nil;
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qty = tonumber(qty) or 1;
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if location then
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location = tonumber(location) or _G[string.upper(location)];
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if not location then
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player:SendMessage(messageID, sender, "Unknown item location.");
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return;
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end;
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else
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location = INVENTORY_NORMAL;
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end;
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local added = player:getInventory(location):addItem(item, qty, 1);
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if added then
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message = string.format("Added item %u of kind %u to %s", item, location, player:GetName());
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end;
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else
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print(sender.."[giveitem] Unable to add item, ensure player name is valid.");
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return;
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end;
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player:SendMessage(messageID, sender, message);
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print(message);
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end; |