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New scripts for commands and effects that use the new function signatures and work with the new statuseffectcontainer
13 lines
No EOL
398 B
Lua
13 lines
No EOL
398 B
Lua
function onCommandStart(effect, owner, skill, actionContainer)
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--27259: Light Shot
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if skill.id == 27259 then
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skill.numHits = effect.GetMagnitude();
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end
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end;
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function onCommandFinish(effect, owner, skill, actionContainer)
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--27259: Light Shot
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if skill.id == 27259 then
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defender.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
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end
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end; |