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project-meteor-server/FFXIVClassic Map Server
2018-04-07 13:47:09 -04:00
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actors Removed the inventory lock stuff. 2018-04-07 13:47:09 -04:00
dataobjects Fixed the refresh not sending inv change packets. 2018-04-07 13:45:05 -04:00
lua Events are now pushed onto a stack and popped off. Turns out multiple events *CAN* happen. Fixed quantity bugs when saving to DB. Fixed buying stacks. 2017-12-10 22:32:24 -05:00
packets Moved SendItemPackage to character class. Added a flag check after a bazaar purchase is made. Discovered a flag in InventoryBeginChangePacket that either modifies the client package or clears and refills it. Implemented this mode for a bunch of "SendFullInventory" methods. 2017-12-10 15:13:33 -05:00
Properties Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing 2016-06-14 22:54:02 +01:00
utils More subpacket cleanup. 2017-06-27 13:52:47 -04:00
App.config cleaned up previous commit 2016-06-21 21:47:07 +01:00
CommandProcessor.cs Finished refactoring Map Server. Clear of syntax errors. 2017-06-27 16:55:14 -04:00
ConfigConstants.cs added db launch args and improved import time on gamedata_actor_class.sql 2017-03-25 04:36:19 +00:00
Database.cs Events are now pushed onto a stack and popped off. Turns out multiple events *CAN* happen. Fixed quantity bugs when saving to DB. Fixed buying stacks. 2017-12-10 22:32:24 -05:00
FFXIVClassic Map Server.csproj Events are now pushed onto a stack and popped off. Turns out multiple events *CAN* happen. Fixed quantity bugs when saving to DB. Fixed buying stacks. 2017-12-10 22:32:24 -05:00
inventorys_packets.txt New debug packets. 2015-10-04 22:42:20 -04:00
NLog.config Fixed NLog config for map server. Added some debug printouts while testing. 2016-08-29 09:03:48 -04:00
NLog.xsd accidentally mass replaced "target", fixed now 2016-06-15 04:27:25 +01:00
packages.config Added MS Compilers package to let solution compile in VS2013. Added new sql files with Gridania NPCs. Added the new seamless boundry table. 2016-08-14 09:45:06 -04:00
PacketProcessor.cs Events are now pushed onto a stack and popped off. Turns out multiple events *CAN* happen. Fixed quantity bugs when saving to DB. Fixed buying stacks. 2017-12-10 22:32:24 -05:00
Program.cs Set version number to v0.1. 2017-08-26 14:00:40 -04:00
Server.cs Renamed Item dataobject to ItemData. Added guildleve data. 2017-06-24 14:12:52 -04:00
WorldManager.cs Fixed bazaar flags for seek item. Finished seek item trading. 2017-12-10 23:52:10 -05:00