mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-21 20:27:47 +00:00

- moved script object to wrapper class to catch and log exceptions - added loggers for basepacket/subpacket (todo: colour and use them in NLog.config) - finished up most commands (todo: !property and !property2) - todo: create and use mysql wrapper class to log exceptions
18 lines
No EOL
564 B
Lua
18 lines
No EOL
564 B
Lua
properties = {
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permissions = 0,
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parameters = "sssss",
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description = "changes appearance for equipment in <slot>. Parameters: <slot> <wId> <eId> <vId> <cId>, (idk what any of those mean either)",
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}
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function onTrigger(player, argc, slot, wId, eId, vId, cId)
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slot = tonumber(slot) or 0;
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wId = tonumber(wId) or 0;
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eId = tonumber(eId) or 0;
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vId = tonumber(vId) or 0;
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cId = tonumber(cId) or 0;
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if player then
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player:GraphicChange(slot, wId, eId, vId, cId);
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player:SendAppearance();
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end;
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end; |