mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-20 11:47:48 +00:00
92 lines
2.8 KiB
C#
92 lines
2.8 KiB
C#
/*
|
|
===========================================================================
|
|
Copyright (C) 2015-2019 Project Meteor Dev Team
|
|
|
|
This file is part of Project Meteor Server.
|
|
|
|
Project Meteor Server is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU Affero General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Project Meteor Server is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Affero General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Affero General Public License
|
|
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
|
|
===========================================================================
|
|
*/
|
|
|
|
using System;
|
|
using System.Net.Sockets;
|
|
using System.Collections.Concurrent;
|
|
using System.Net;
|
|
|
|
using Meteor.Common;
|
|
using Meteor.World.DataObjects;
|
|
|
|
namespace Meteor.World
|
|
{
|
|
class ClientConnection
|
|
{
|
|
//Connection stuff
|
|
public Socket socket;
|
|
public byte[] buffer;
|
|
private BlockingCollection<BasePacket> SendPacketQueue = new BlockingCollection<BasePacket>(1000);
|
|
public int lastPartialSize = 0;
|
|
|
|
//Instance Stuff
|
|
public Session owner;
|
|
|
|
public void QueuePacket(BasePacket packet)
|
|
{
|
|
SendPacketQueue.Add(packet);
|
|
}
|
|
|
|
public void QueuePacket(SubPacket subpacket)
|
|
{
|
|
bool isAuthed = true;
|
|
bool isEncrypted = false;
|
|
subpacket.SetTargetId(owner.sessionId);
|
|
SendPacketQueue.Add(BasePacket.CreatePacket(subpacket, isAuthed, isEncrypted));
|
|
}
|
|
|
|
public void FlushQueuedSendPackets()
|
|
{
|
|
if (!socket.Connected)
|
|
return;
|
|
|
|
while (SendPacketQueue.Count > 0)
|
|
{
|
|
BasePacket packet = SendPacketQueue.Take();
|
|
|
|
byte[] packetBytes = packet.GetPacketBytes();
|
|
|
|
try
|
|
{
|
|
socket.Send(packetBytes);
|
|
}
|
|
catch (Exception e)
|
|
{ Program.Log.Error(e, "Weird case, socket was d/ced: {0}"); }
|
|
}
|
|
}
|
|
|
|
public String GetAddress()
|
|
{
|
|
return String.Format("{0}:{1}", (socket.RemoteEndPoint as IPEndPoint).Address, (socket.RemoteEndPoint as IPEndPoint).Port);
|
|
}
|
|
|
|
public bool IsConnected()
|
|
{
|
|
return (socket.Poll(1, SelectMode.SelectRead) && socket.Available == 0);
|
|
}
|
|
|
|
public void Disconnect()
|
|
{
|
|
if (socket.Connected)
|
|
socket.Disconnect(false);
|
|
}
|
|
}
|
|
}
|