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project-meteor-server/World Server/DataObjects/ClientConnection.cs

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2.8 KiB
C#

/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
===========================================================================
*/
using System;
using System.Net.Sockets;
using System.Collections.Concurrent;
using System.Net;
using Meteor.Common;
using Meteor.World.DataObjects;
namespace Meteor.World
{
class ClientConnection
{
//Connection stuff
public Socket socket;
public byte[] buffer;
private BlockingCollection<BasePacket> SendPacketQueue = new BlockingCollection<BasePacket>(1000);
public int lastPartialSize = 0;
//Instance Stuff
public Session owner;
public void QueuePacket(BasePacket packet)
{
SendPacketQueue.Add(packet);
}
public void QueuePacket(SubPacket subpacket)
{
bool isAuthed = true;
bool isEncrypted = false;
subpacket.SetTargetId(owner.sessionId);
SendPacketQueue.Add(BasePacket.CreatePacket(subpacket, isAuthed, isEncrypted));
}
public void FlushQueuedSendPackets()
{
if (!socket.Connected)
return;
while (SendPacketQueue.Count > 0)
{
BasePacket packet = SendPacketQueue.Take();
byte[] packetBytes = packet.GetPacketBytes();
try
{
socket.Send(packetBytes);
}
catch (Exception e)
{ Program.Log.Error(e, "Weird case, socket was d/ced: {0}"); }
}
}
public String GetAddress()
{
return String.Format("{0}:{1}", (socket.RemoteEndPoint as IPEndPoint).Address, (socket.RemoteEndPoint as IPEndPoint).Port);
}
public bool IsConnected()
{
return (socket.Poll(1, SelectMode.SelectRead) && socket.Available == 0);
}
public void Disconnect()
{
if (socket.Connected)
socket.Disconnect(false);
}
}
}