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project-meteor-server/data/scripts/commands/gm/eaction.lua
yogurt b8d6a943aa Combat changes and bug fixes
Added the combo and proc systems
Added scripts for most weaponskill and spells as well as some abilities and status effects
Added support for multihit attacks
Added AbilityState for abilities
Added hiteffects that change based on an attack's parameters
Added positionals

Changed how targeting works for battlecommands

Fixed bug that occurred when moving or swapping hotbar commands
Fixed bug that occurred when losing status effects
2018-02-15 13:20:46 -06:00

34 lines
No EOL
833 B
Lua

require("global");
properties = {
permissions = 0,
parameters = "s",
description =
[[
Equips <commandid> in the first open slot without checking if you can.
!eaction <commandid>
]],
}
function onTrigger(player, argc, commandid)
local sender = "[eaction] ";
print(commandid);
if name then
if lastName then
player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
else
player = GetWorldManager():GetPCInWorld(name) or nil;
end;
end;
if player then
classid = player:GetCurrentClassOrJob();
commandid = tonumber(commandid) or 0;
local added = player:EquipAbilityInFirstOpenSlot(classid, commandid);
else
print(sender.."unable to add command, ensure player name is valid.");
end;
end;