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project-meteor-server/FFXIVClassic Map Server/actors
Filip Maj 1e4a1cf263 Merge branch 'ai-open' into develop
# Conflicts:
#	FFXIVClassic Lobby Server/Database.cs
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/Session.cs
#	FFXIVClassic World Server/Server.cs
2019-05-04 20:13:29 -04:00
..
area Fixed bug where when a mob was insta-killed they would disappear (not die). More renames for action -> result. Reverted result packet unknown from 0x801 to 0x810. Added hitnum. Fixed isolation. 2019-05-04 18:53:00 -04:00
chara Merge branch 'ai-open' into develop 2019-05-04 20:13:29 -04:00
command servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
debug Add equip ability functions 2017-07-11 09:08:50 -05:00
director Added party to Gridania opening, fixed BattleActionx18 and made it so x18 is used for packets with more than 10 targets. Changed how death works. Added respawn time and roam modifiers. Added TryAggro functions and moved aggroing out of roaming and helpplayers. Fixed high cpu usage in zone's OnUpdate function. Fixed work value in player update 2017-12-08 00:58:39 -06:00
group Merge branch 'ai-open' into develop 2019-05-04 20:13:29 -04:00
judge servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
quest opening quest stuff 2017-10-10 13:32:47 -05:00
world Add equip ability functions 2017-07-11 09:08:50 -05:00
Actor.cs Merge branch 'ai-open' into develop 2019-05-04 20:13:29 -04:00
EventList.cs servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
StaticActors.cs mass replaced all methods to pascal case 2016-06-14 21:29:10 +01:00