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29 lines
791 B
C#
29 lines
791 B
C#
using System;
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using System.IO;
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namespace FFXIVClassic_Map_Server.packets.receive
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{
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class SetTargetPacket
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{
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public bool invalidPacket = false;
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public uint actorID;
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public uint attackTarget; //Usually 0xE0000000
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public SetTargetPacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try{
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actorID = binReader.ReadUInt32();
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attackTarget = binReader.ReadUInt32();
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}
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catch (Exception){
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invalidPacket = true;
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}
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}
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}
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}
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}
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}
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