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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Added the combo and proc systems Added scripts for most weaponskill and spells as well as some abilities and status effects Added support for multihit attacks Added AbilityState for abilities Added hiteffects that change based on an attack's parameters Added positionals Changed how targeting works for battlecommands Fixed bug that occurred when moving or swapping hotbar commands Fixed bug that occurred when losing status effects
19 lines
No EOL
385 B
Lua
19 lines
No EOL
385 B
Lua
require ("global")
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require ("utils")
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--[[
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AttackWeaponSkill Script
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Finds the correct weaponskill subscript to fire when a weaponskill actor is activated.
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--]]
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local attackMagicHandlers = {
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}
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function onEventStarted(player, command, triggerName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8)
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player.Cast(command.actorId, targetActor);
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player:endEvent();
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end; |