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project-meteor-server/FFXIVClassic Map Server
Yogurt 2e906ae090 Combat fixes and additions
Add default status gain and loss ids for status effects so buffs and
debuffs can have different ids.
Add sleep, slow, and slowcast

Fix sacred prism not slowing casts
Fix some incorrect text ids in battle commands
2019-06-05 18:57:21 -07:00
..
actors Combat fixes and additions 2019-06-05 18:57:21 -07:00
dataobjects Cleaned up some warnings. 2019-05-04 20:53:08 -04:00
lua Combat additions 2018-04-18 16:06:41 -05:00
navmesh moved vector3 to common 2017-06-29 19:14:03 +01:00
packets Fix hiteffect.lua to not use bor since we can't reference other members 2019-06-01 02:59:41 -07:00
Properties initial navmesh stuff 2017-06-29 18:45:39 +01:00
utils Cleaned up some warnings. 2019-05-04 20:53:08 -04:00
App.config Cleaned up unused nuget packages. Downgraded JSON lib as the latest one has dependencies. Cleaned up some DB code using dapper (since it's deleted). 2018-10-08 15:31:41 -04:00
CommandProcessor.cs fix crash in gm command thing, commit stupid shit i havent figured out yet 2017-08-21 00:40:41 +01:00
ConfigConstants.cs added db launch args and improved import time on gamedata_actor_class.sql 2017-03-25 04:36:19 +00:00
Database.cs Combat fixes and additions 2019-06-05 18:57:21 -07:00
FFXIVClassic Map Server.csproj Merge branch 'ai-open' into develop 2019-05-04 20:13:29 -04:00
inventorys_packets.txt New debug packets. 2015-10-04 22:42:20 -04:00
NLog.config Fixed NLog config for map server. Added some debug printouts while testing. 2016-08-29 09:03:48 -04:00
NLog.xsd accidentally mass replaced "target", fixed now 2016-06-15 04:27:25 +01:00
packages.config Fixed JSON lib being broken from downgrade. 2018-10-20 12:16:34 -04:00
PacketProcessor.cs Merge branch 'ai-open' into develop 2019-05-04 20:13:29 -04:00
Program.cs Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ai 2017-08-26 20:17:16 +01:00
Server.cs Combat additions 2018-04-18 16:06:41 -05:00
SharpNav.dll initial navmesh stuff 2017-06-29 18:45:39 +01:00
WorldManager.cs Refactor StatusEffectContainer to better handle messages using 2019-05-27 23:05:20 -07:00