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project-meteor-server/data/scripts/commands
CuriousJorge 324ebab2d2 Inventory.cs - GetItemQuantity() added
- AddItem functions to cast INV_ERROR to INT for LUA
             - Fixed unique item check.  It was checking for Rare flag, not EX

Scripts :
        Base
            - shop.lua  : Functions for buying/selling from a variety of shop scripts

        Commands
            - EmoteStandardCommand.lua fixed not being able to use emotes when sitting
            - DiceCommand.lua fixed.  No arguments sets default value of 100 as per the ingame description.
                                      Max value raised from 999 to 1000.

        GM Commands
            - speed.lua fixed when using single argument
            - nudge.lua fixed sanitizing.  Made arguments reversible to allow !nudge up 10 & !nudge 10 up
            - giveitem.lua added inv_error handling.  Need to do to rest of item commands at some point
            - givecurrency.lua changed to have you enter a regex'd name of item rather than item ID.
                               Eg. "!givecurrency fire_crystal 10". Added inv_error handling to it.
            - warpplayer.lua added.  Moves yourself to name of player, or moves first player to second player
            - warpid.lua added. For warping to the first instance of an actor's uniqueId the server comes across.
            - quest.lua added.  For adding/adjusting quests for debugging them.

        Class Scripts
            - PopulaceBlackMarketeer.lua updated to utilize shop.lua
            - PopulaceShopSalesman.lua updated to utilize shop.lua
            - PopulaceCompanyShop.lua updated to utilize shop.lua
            - PopulaceCompanyBuffer.lua added and documented along with menu layout.  Needs working status effect to finish.
            - PopulaceCompanyGLPublisher.lua added.  Mostly documented, barely functional.
            - PopulaceCompanyGuide.lua added. Documented, fully functional.
            - PopulaceCompanyOfficer.lua added. Documented.  Menus work.  Needs GC rank table at some point
                                                for documenting GC ranks/seal caps.
            - PopulaceCompanySupply.lua added and mostly documented.  Read-only basic menu flow, static LUA tables
                                         used to set it up, will need SQL tables at some point to replace them with.
                                         Some guesswork on what menus show since no video reference could be found.
            - PopulaceGuildShop.lua updated. Mostly documented.  Read-only shop menus.
2017-10-09 23:40:38 -04:00
..
gm Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
ActivateCommand.lua Fixed syntax error in tutorial script. Finished fleshing out the opening script and related scripts for Limsa. 2017-03-19 11:40:41 -04:00
AttackWeaponSkill.lua Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs. 2017-06-14 22:24:09 -04:00
BonusPointCommand.lua Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones. 2016-06-19 18:52:34 -04:00
CheckCommand.lua Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones. 2016-06-19 18:52:34 -04:00
ChocoboRideCommand.lua Fixed bug with Broadcast Packet. Was adding player to the instance list while it shouldn't have been, and designed BroadcastPacket assuming so. Cleaned it all up and fixed, so now emote work after warp. Fixed Chocobo packets so correct appearance will show when player is spawned while riding gobbue. 2017-07-06 21:59:12 -04:00
CmnAttackWeaponSkill.lua Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs. 2017-06-14 22:24:09 -04:00
ConfirmGroupCommand.lua Required scripts to make it work. 2017-01-02 14:38:56 -05:00
DiceCommand.lua Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
DummyCommand.lua Added scripts needed. 2017-01-09 00:17:46 -05:00
EmoteSitCommand.lua Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones. 2016-06-19 18:52:34 -04:00
EmoteStandardCommand.lua Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
EquipCommand.lua Fixed issues Jorge found. 2017-09-09 16:30:29 -04:00
ItemWasteCommand.lua Updated method names of "RemoveItem" as Lua hates overloads. 2017-08-26 14:21:54 -04:00
JournalCommand.lua Forgot to add script for quest abandon. 2017-04-15 16:37:14 -04:00
LinkshellAppointCommand.lua Added scripts needed. 2017-01-09 00:17:46 -05:00
LinkshellChangeCommand.lua Setting the active linkshell now works. 2017-01-09 23:12:56 -05:00
LinkshellInviteCancelCommand.lua Added scripts needed. 2017-01-09 00:17:46 -05:00
LinkshellInviteCommand.lua Added scripts needed. 2017-01-09 00:17:46 -05:00
LinkshellKickCommand.lua Overhaul of the director system and opening quests. Private Areas further implemented as well. 2017-03-07 00:09:37 -05:00
LinkshellResignCommand.lua Added scripts needed. 2017-01-09 00:17:46 -05:00
LogoutCommand.lua Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones. 2016-06-19 18:52:34 -04:00
NegotiationCommand.lua Some extra documentation for the Parley script. 2017-08-26 17:04:36 -04:00
NpcLinkshellChatCommand.lua Forgot a nil in the "send game message" params, otherwise wrong overload is run. 2017-04-09 14:07:34 -04:00
PartyBreakupCommand.lua Required scripts to make it work. 2017-01-02 14:38:56 -05:00
PartyDisbandCommand.lua Scripts for party commands. 2016-12-21 21:50:45 -05:00
PartyInviteCommand.lua Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones. 2016-06-19 18:52:34 -04:00
PartyKickCommand.lua Scripts for party commands. 2016-12-21 21:50:45 -05:00
PartyLeaderCommand.lua Scripts for party commands. 2016-12-21 21:50:45 -05:00
PartyResignCommand.lua Required scripts to make it work. 2017-01-02 14:38:56 -05:00
PlaceDrivenCommand.lua New scripts for the opening private areas, as well as db updates. 2017-03-07 08:32:57 -05:00
RequestInformationCommand.lua callClientFunction now returns ALL results. Fixed some scripts, finished fixing up Gridania opening script. 2017-03-21 00:43:30 -04:00
RequestQuestJournalCommand.lua Fixed the journal command. Wasn't sending correct phase. 2017-04-04 01:11:18 -04:00
TeleportCommand.lua Added script for ItemStorage npc. Added scripts for both types of inn exit doors. Added BountyPresenter script (YoshiP). 2017-06-19 22:23:27 -04:00