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project-meteor-server/FFXIVClassic Map Server
2015-12-13 22:19:39 -05:00
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bin/Debug Cleaning up repo. Removing everything under /bin. 2015-11-28 20:56:57 -05:00
common Added support for actor property changed. Removed a lot of hard coded packets. Added a bunch of Support Desk packets. 2015-12-04 02:00:05 -05:00
dataobjects Added receiving packets for GM stuff. Started implementing the recruitment packets. 2015-12-06 20:23:34 -05:00
obj/Debug Cleaning up repo. Removing everything under /bin. 2015-11-28 20:56:57 -05:00
packets Map packet now sends region ID used to set various UI things (ie: search). Added weather ids to the weather packet. GM packet now takes a true/false value; the proper function is to send a 0x1D3 packet whenever client asks for it... false unless has GM then true. 2015-12-13 22:18:22 -05:00
Properties Initial Commit. 2015-09-25 18:52:25 -04:00
App.config Initial Commit. 2015-09-25 18:52:25 -04:00
ClientConnection.cs Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console. 2015-11-27 00:42:35 -05:00
ConfigConstants.cs Initial Commit. 2015-09-25 18:52:25 -04:00
Database.cs Added support for actor property changed. Removed a lot of hard coded packets. Added a bunch of Support Desk packets. 2015-12-04 02:00:05 -05:00
FFXIVClassic Map Server.csproj Added some error checking to "sendpacket" command. Changed the packet processor to send correct packets when it receives 0x1CB, 0x1CE, and 0x1D3. Forgot to push latest project file. 2015-12-13 22:19:39 -05:00
inventorys_packets.txt New debug packets. 2015-10-04 22:42:20 -04:00
packages.config Initial Commit. 2015-09-25 18:52:25 -04:00
PacketProcessor.cs Added some error checking to "sendpacket" command. Changed the packet processor to send correct packets when it receives 0x1CB, 0x1CE, and 0x1D3. Forgot to push latest project file. 2015-12-13 22:19:39 -05:00
Program.cs Added null option for status update packet to send empty list. Added 0x1CF response for FL list to packet processor. Exception reason will now be printed when can't send packet by console. 2015-12-05 18:58:06 -05:00
ScriptParamReader.cs Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console. 2015-11-27 00:42:35 -05:00
Server.cs Added some error checking to "sendpacket" command. Changed the packet processor to send correct packets when it receives 0x1CB, 0x1CE, and 0x1D3. Forgot to push latest project file. 2015-12-13 22:19:39 -05:00
Zone.cs Fixed packet creators in Actor. Added replace id overload. Fixed Zone class, should work correctly. 2015-10-13 22:57:16 -04:00