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https://bitbucket.org/Ioncannon/project-meteor-server.git
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33 lines
No EOL
940 B
Lua
33 lines
No EOL
940 B
Lua
require("global");
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require("weaponskill");
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function onSkillPrepare(caster, target, skill)
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return 0;
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end;
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function onSkillStart(caster, target, skill)
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skill.statusMagnitude = 25;--could probalby have a status magnitude value
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return 0;
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end;
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--Chance to increase defense when executed from behind the target
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function onPositional(caster, target, skill)
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skill.statusChance = 0.90;
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end;
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--Increases bleed damage
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--Bleed damage seems like it's 25 with comboed being 38 (25 * 1.5 rounded up)
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function onCombo(caster, target, skill)
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skill.statusMagnitude = 38;
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end;
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function onSkillFinish(caster, target, skill, action, actionContainer)
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--calculate ws damage
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action.amount = skill.basePotency;
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--DoAction handles rates, buffs, dealing damage
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action.DoAction(caster, target, skill, actionContainer);
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--Try to apply status effect
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action.TryStatus(caster, target, skill, actionContainer, true);
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end; |