mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-24 05:37:46 +00:00
34 lines
896 B
C#
34 lines
896 B
C#
using FFXIVClassic_Lobby_Server.packets;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace FFXIVClassic_Map_Server.packets.send.actor
|
|
{
|
|
class SetActorPositionPacket
|
|
{
|
|
public const ushort OPCODE = 0x00CE;
|
|
public const uint PACKET_SIZE = 0x48;
|
|
|
|
public static SubPacket buildPacket(uint playerActorID, uint actorID)
|
|
{
|
|
byte[] data = new byte[PACKET_SIZE-0x20];
|
|
|
|
using (MemoryStream mem = new MemoryStream(data))
|
|
{
|
|
using (BinaryWriter binWriter = new BinaryWriter(mem))
|
|
{
|
|
|
|
}
|
|
data = mem.GetBuffer();
|
|
}
|
|
|
|
SubPacket packet = new SubPacket(OPCODE, playerActorID, actorID, data);
|
|
return packet;
|
|
}
|
|
|
|
}
|
|
}
|