mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
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164 lines
5.5 KiB
Lua
164 lines
5.5 KiB
Lua
require("global");
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--[[
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Quest Script
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Name: Letting Out Orion's Belt
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Code: Wld0l2
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Id: 110772
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Prereq: Level 10 on any class.
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Notes: Rewards 200 gil
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]]
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-- Sequence Numbers
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SEQ_000 = 0; -- Talk to the four gourmands.
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SEQ_001 = 1; -- Return to Ahldskyf.
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-- Actor Class Ids
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AHLDSKYF = 1000332;
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FZHUMII = 1000226;
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SHOSHOMA = 1000334;
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DACA_JINJAHL = 1000202;
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AENTFOET = 1000064;
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-- Quest Markers
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MRKR_FZHUMII = 11110101;
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MRKR_SHOSHOMA = 11110102;
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MRKR_DACA_JINJAHL = 11110103;
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MRKR_AENTFOET = 11110104;
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MRKR_AHLDSKYF = 11110105;
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-- Quest Flags
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FLAG_TALKED_FZHUMII = 0;
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FLAG_TALKED_SHOSHOMA = 1;
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FLAG_TALKED_DACA_JINJAHL = 2;
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FLAG_TALKED_AENTFOET = 3;
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-- Quest Counters
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COUNTER_TALKED = 0;
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function onStart(player, quest)
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quest:StartSequence(SEQ_000);
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end
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function onFinish(player, quest)
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end
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function onStateChange(player, quest, sequence)
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if (sequence == SEQ_ACCEPT) then
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quest:SetENpc(AHLDSKYF, QFLAG_PLATE);
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elseif (sequence == SEQ_000) then
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local data = quest:GetData();
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quest:SetENpc(AHLDSKYF);
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quest:SetENpc(FZHUMII, (not data:GetFlag(FLAG_TALKED_FZHUMII) and QFLAG_PLATE or QFLAG_NONE));
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quest:SetENpc(SHOSHOMA, (not data:GetFlag(FLAG_TALKED_SHOSHOMA) and QFLAG_PLATE or QFLAG_NONE));
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quest:SetENpc(DACA_JINJAHL, (not data:GetFlag(FLAG_TALKED_DACA_JINJAHL) and QFLAG_PLATE or QFLAG_NONE));
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quest:SetENpc(AENTFOET, (not data:GetFlag(FLAG_TALKED_AENTFOET) and QFLAG_PLATE or QFLAG_NONE));
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elseif (sequence == SEQ_001) then
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quest:SetENpc(AHLDSKYF, QFLAG_REWARD);
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end
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end
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function onTalk(player, quest, npc)
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local sequence = quest:getSequence();
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local classId = npc:GetActorClassId();
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if (sequence == SEQ_ACCEPT and classId == AHLDSKYF) then
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local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventAhldskyffStart");
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if (questAccepted == 1) then
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player:AcceptQuest(quest);
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end
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player:EndEvent();
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return;
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elseif (sequence == SEQ_000) then
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local incCounter = false;
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local data = quest:GetData();
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if (classId == AHLDSKYF) then
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callClientFunction(player, "delegateEvent", player, quest, "processEventAhldskyffStart_1");
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elseif (classId == FZHUMII) then
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if (not data:GetFlag(FLAG_TALKED_FZHUMII)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent000");
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data:SetFlag(FLAG_TALKED_FZHUMII);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "processEvent000_1");
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end
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elseif (classId == SHOSHOMA) then
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if (not data:GetFlag(FLAG_TALKED_SHOSHOMA)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent005");
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data:SetFlag(FLAG_TALKED_SHOSHOMA);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "processEvent005_1");
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end
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elseif (classId == DACA_JINJAHL) then
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if (not data:GetFlag(FLAG_TALKED_DACA_JINJAHL)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent010");
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data:SetFlag(FLAG_TALKED_KEKETO);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "processEvent010_1");
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end
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elseif (classId == AENTFOET) then
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if (not data:GetFlag(FLAG_TALKED_AENTFOET)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent015");
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data:SetFlag(FLAG_TALKED_AENTFOET);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "processEvent015_1");
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end
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end
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-- Increase objective counter & play relevant messages
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if (incCounter == true) then
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local counterAmount = data:IncCounter(COUNTER_TALKED);
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attentionMessage(player, 51063, 0, counterAmount, 4); -- ????. (... of 5)
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if (seq000_checkCondition(data)) then -- All lost souls spoken to
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attentionMessage(player, 25225, quest:GetQuestId()); -- "Letting Out Orion's Belt" objectives complete!
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quest:UpdateENPCs(); -- Band-aid for a QFLAG_PLATE issue
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quest:StartSequence(SEQ_001);
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end
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end
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elseif (sequence == SEQ_001) then
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if (classId == AHLDSKYF) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent020");
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callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9);
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player:CompleteQuest(quest);
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end
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end
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player:EndEvent()
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quest:UpdateENPCs();
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end
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-- Check if all souls are talked to
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function seq000_checkCondition(data)
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return (data:GetFlag(FLAG_TALKED_FZHUMII) and
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data:GetFlag(FLAG_TALKED_SHOSHOMA) and
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data:GetFlag(FLAG_TALKED_DACA_JINJAHL) and
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data:GetFlag(FLAG_TALKED_AENTFOET));
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end
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function getJournalMapMarkerList(player, quest)
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local sequence = quest:getSequence();
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local data = quest:GetData();
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local possibleMarkers = {};
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if (sequence == SEQ_000) then
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if (not data:GetFlag(FLAG_TALKED_FZHUMII)) then table.insert(possibleMarkers, MRKR_FZHUMII); end
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if (not data:GetFlag(FLAG_TALKED_SHOSHOMA)) then table.insert(possibleMarkers, MRKR_SHOSHOMA); end
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if (not data:GetFlag(FLAG_TALKED_DACA_JINJAHL)) then table.insert(possibleMarkers, MRKR_DACA_JINJAHL); end
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if (not data:GetFlag(FLAG_TALKED_AENTFOET)) then table.insert(possibleMarkers, MRKR_AENTFOET); end
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elseif (sequence == SEQ_001) then
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table.insert(possibleMarkers, MRKR_AHLDSKYF);
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end
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return unpack(possibleMarkers)
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end
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