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# Conflicts: # FFXIVClassic Map Server/FFXIVClassic Map Server.csproj # FFXIVClassic Map Server/Server.cs # data/scripts/player.lua # scripts/zones/193/npcs/pplStd_11@0C100.lua
24 lines
No EOL
341 B
Lua
24 lines
No EOL
341 B
Lua
--[[
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EmoteSitCommand Script
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--]]
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function onEventStarted(player, actor, triggerName, emoteId)
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if (player:getState() == 0) then
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if (emoteId == 0x2712) then
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player:changeState(11);
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else
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player:changeState(13);
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end
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else
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player:changeState(0);
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end
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player:endCommand();
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end
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function onEventUpdate(player, npc)
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end |