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project-meteor-server/data/scripts/commands/LogoutCommand.lua
Filip Maj 3d5fa45730 Merge branch 'develop'
# Conflicts:
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/Server.cs
#	data/scripts/player.lua
#	scripts/zones/193/npcs/pplStd_11@0C100.lua
2016-04-18 13:31:55 -04:00

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1 KiB
Lua

--[[
LogoutCommand Script
Functions:
eventConfirm()
eventCountDown()
eventLogoutFade()
Menu Ids:
Menu: 0
Countdown: 1
--]]
function onEventStarted(player, command)
--player:setCurrentMenuId(0);
--player:runEventFunction("delegateCommand", command, "eventConfirm");
player:logout();
end
function onEventUpdate(player, command, triggerName, step, arg1, arg2)
currentMenuId = player:getCurrentMenuId();
--Menu Dialog
if (currentMenuId == 0) then
if (arg1 == 1) then --Exit
player:quitGame();
player:endCommand();
elseif (arg1 == 2) then --Character Screen
player:logout();
player:endCommand();
--player:setCurrentMenuId(1);
--player:runEventFunction("delegateCommand", command, "eventCountDown");
elseif (arg1 == 3) then --Cancel
player:endCommand();
end
--Countdown Dialog
elseif (currentMenuId == 1) then
if (arg2 == 1) then --Logout Complete
player:logout();
player:endCommand();
elseif (arg2 == 2) then --Cancel Pressed
player:endCommand();
end
end
end