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project-meteor-server/data/scripts/commands/gm/spawn.lua

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733 B
Lua

require("global");
properties = {
permissions = 0,
parameters = "d",
description = "Spawns a actor",
}
function onTrigger(player, argc, actorClassId)
if (actorClassId == nil) then
player:SendMessage(0x20, "", "No actor class id provided.");
return;
end
local pos = player:GetPos();
local x = pos[0];
local y = pos[1];
local z = pos[2];
local rot = pos[3];
local zone = pos[4];
actorClassId = tonumber(actorClassId);
if (actorClassId ~= nil) then
zone = player:GetZone();
actor = zone:SpawnActor(actorClassId, "test", pos[0], pos[1], pos[2], pos[3]);
end
if (actor == nil) then
player:SendMessage(0x20, "", "This actor class id cannot be spawned.");
end
end;