mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-23 13:17:45 +00:00
83 lines
2.6 KiB
C#
83 lines
2.6 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using FFXIVClassic_Lobby_Server.common;
|
|
|
|
namespace FFXIVClassic_Lobby_Server
|
|
{
|
|
class Character
|
|
{
|
|
public string name = "";
|
|
|
|
public uint id = 0;
|
|
|
|
public uint tribe = 0;
|
|
public uint size = 0;
|
|
public uint voice = 0;
|
|
public uint skinColor = 0;
|
|
|
|
public uint hairStyle = 0;
|
|
public uint hairColor = 0;
|
|
public uint eyeColor = 0;
|
|
|
|
public uint faceType = 0;
|
|
public uint faceBrow = 0;
|
|
public uint faceEye = 0;
|
|
public uint faceIris = 0;
|
|
public uint faceNose = 0;
|
|
public uint faceMouth = 0;
|
|
public uint faceJaw = 0;
|
|
public uint faceCheek = 0;
|
|
public uint faceOption1 = 0;
|
|
public uint faceOption2 = 0;
|
|
|
|
public uint guardian = 0;
|
|
public uint birthMonth = 0;
|
|
public uint birthDay = 0;
|
|
public uint allegiance = 0;
|
|
|
|
public uint weapon1 = 0;
|
|
public uint weapon2 = 0;
|
|
|
|
public uint headGear = 0;
|
|
public uint bodyGear = 0;
|
|
public uint legsGear = 0;
|
|
public uint handsGear = 0;
|
|
public uint feetGear = 0;
|
|
public uint waistGear = 0;
|
|
public uint rightEarGear = 0;
|
|
public uint leftEarGear = 0;
|
|
public uint rightFingerGear = 0;
|
|
public uint leftFingerGear = 0;
|
|
|
|
public byte[] toBytes()
|
|
{
|
|
byte[] bytes = new byte[0x120];
|
|
return bytes;
|
|
}
|
|
|
|
public static String characterToEncoded(Character chara)
|
|
{
|
|
String charaInfo = System.Convert.ToBase64String(chara.toBytes());
|
|
charaInfo.Replace("+", "-");
|
|
charaInfo.Replace("/", "_");
|
|
return charaInfo;
|
|
}
|
|
|
|
public static Character EncodedToCharacter(String charaInfo)
|
|
{
|
|
charaInfo.Replace("+", "-");
|
|
charaInfo.Replace("/", "_");
|
|
byte[] data = System.Convert.FromBase64String(charaInfo);
|
|
|
|
Console.WriteLine("------------Base64 printout------------------");
|
|
Console.WriteLine(Utils.ByteArrayToHex(data));
|
|
Console.WriteLine("------------Base64 printout------------------");
|
|
|
|
Character chara = new Character();
|
|
return chara;
|
|
}
|
|
}
|
|
}
|