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project-meteor-server/data/scripts/commands/gm/testmapobj.lua

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1.2 KiB
Lua

require("global");
properties = {
permissions = 0,
parameters = "sssss",
description = ""
}
function onTrigger(player, argc, animation, regionId, layoutId, maxLayoutId)
layoutId = tonumber(layoutId);
if (maxLayoutId ~= nil) then
maxLayoutId = tonumber(maxLayoutId);
else
maxLayoutId = layoutId;
end
actorClassId = 5900001;
while (layoutId <= maxLayoutId) do
if (actorClassId == nil) then
player:SendMessage(0x20, "", "No actor class id provided.");
return;
end
local pos = player:GetPos();
local x = pos[0];
local y = pos[1];
local z = pos[2];
local zone = pos[4];
actorClassId = tonumber(actorClassId);
if (actorClassId ~= nil) then
zone = player:GetZone();
actor = zone:SpawnActor(actorClassId, "mapobj", pos[0], pos[1], pos[2], tonumber(regionId), tonumber(layoutId));
wait(0.8);
actor:PlayMapObjAnimation(player, animation);
zone:DespawnActor("mapobj");
wait(0.5);
player:SendMessage(0x20, "", "Layout ID: "..layoutId);
end
layoutId=layoutId+1;
end
end;
--!testmapobj 5900001 421 2810 2820
--dun4 (0x19e) - Copperbell Mines
--dun1 - Mun Tuy
--dun2 - Tam Tara
--debug:_getAllCharacter("MapObjStandard")[1]
--Ferry (Thanalan, Z=-130): 5145, 252
--Ferry (La Noscea, Z=+130): 5144, 201