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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-22 12:47:46 +00:00

- regex'd in mysqlexception logging - servers can now specify server_port, log_path, log_file - added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting) - fixed packet logging (thanks deviltti)
27 lines
795 B
C#
27 lines
795 B
C#
using System.IO;
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namespace FFXIVClassic_Map_Server.packets.send
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{
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class SetMapPacket
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{
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public const ushort OPCODE = 0x0005;
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public const uint PACKET_SIZE = 0x30;
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public static SubPacket buildPacket(uint playerActorID, uint mapID, uint regionID)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Write((uint)mapID);
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binWriter.Write((uint)regionID);
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binWriter.Write((uint)0x28);
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}
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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}
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}
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}
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